May 2023 — May 2026
Game Developer Intern
Knight Owl
Developed game projects with modern technologies and frameworks — building features, learning production workflows, and shipping inside a real studio environment.
Hello, player one / I'm Rashmina
I'm a computer science student majoring in game development and also exploring visual novel development, video editing, and playful interfaces that feel clear and considered.

01 / character sheet
The human behind the prototypes, systems, and tiny digital worlds.
I'm a computer science student majoring in game development at the Informatics Institute of Technology, in collaboration with the University of Westminster UK, with a growing interest in visual novel development and video editing.
Most of what I make sits somewhere between games and storytelling. Small game prototypes, Unreal Engine cinematics, visual novel experiments, and the occasional video edit when an idea needs a mood rather than a README.
download my resume
02 / campaign log
Experience, studies, and milestones from the current save file.
May 2023 — May 2026
Knight Owl
Developed game projects with modern technologies and frameworks — building features, learning production workflows, and shipping inside a real studio environment.
2023 — 2027
University of Westminster · IIT Campus
Full-time degree at the Informatics Institute of Technology in collaboration with the University of Westminster. Currently at Level 5, with a focus on game development and interactive systems.
Feb 2020 — Feb 2021
ESOFT Metro Campus · Colombo
Batch 141 — software engineering fundamentals, programming practice, and the first structured quest line into professional development.
Jan 2020 — Dec 2022
Secondary education
Advanced-level studies running parallel with early software engineering training — where building things with code became the main side quest.
Jan 2009 — Dec 2019
Primary & middle schooling
The long prologue — twelve years in Colombo before the dev save file properly kicked off.
03 / main quests
A few experiments from the current save file.
04 / bonus missions
Freelance projects, creative experiments, and small ongoing work.
Side quest
Placeholder entry for a freelance project. Replace with real details when ready.
Side quest
Short-form videos and process clips. Placeholder for social/channel links.
Side quest
Tiny utilities and experiments — build notes and micro-demos.
05 / inventory
A flexible toolkit for moving from a loose idea to something people can play with.
07 / comms channel
I'm always open to hearing about interesting ideas, collaborations, and opportunities to learn by making.
Transmit a message through the form below. I'll get back to you as soon as I've returned from the next build.
06 / player network
Find me online
Quick links to the social spaces where I share work, process, and play.